Transgressive play or playful transgressions? Dynamic interpretations of toxic behaviour in multiplayer online games
Author:
Affiliation:
1. Wee Kim Wee School of Communication and Information, Nanyang Technological University, Singapore, Singapore
2. Department of Media and Communication, Erasmus University Rotterdam, Rotterdam, The Netherlands
Funder
Ministry of Education – Singapore
Publisher
Informa UK Limited
Link
https://www.tandfonline.com/doi/pdf/10.1080/1369118X.2024.2388073
Reference46 articles.
1. Bandura, A. (2009). Social cognitive theory of mass communication. In J. Bryant & M. B. Oliver (Eds.), Media effects (pp. 110–140). Routledge.
2. BBC (2018, January 15). American charged over deadly 'swatting' raid. BBC News. https://www.bbc.com/news/technology-42689417
3. Don’t You Know That You’re Toxic: Normalization of Toxicity in Online Gaming
4. Blizzard Entertainment. (2022). Blizzard’s in-game code of conduct. https://us.battle.net/support/en/article/42673
5. Expectancy Violations Theory
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