Extraludic narratives: Online communities and video games

Author:

Anderson Sky LaRell

Abstract

The role of online community is central to the process of understanding game narratives. Given a tension in game narrative theory, a solution to that tension is the stories that players tell of their own game-play experiences. This analysis of the rhetorical dimension of telling game-play stories as part of a communal experience seeks to illuminate the intersections of game narrative, community, and rhetoric. The rhetorical dimensions of players' personal game narratives and online community building coalesce as a phenomenon unique to how video games influence community construction through the sharing of personal game-play experiences. Using symbolic convergence theory, I examine the personal game-play experiences found on an online community for the game Dark Souls (From Software, 2011), revealing how extraludic narratives function rhetorically to solve the tension between player agency and game narrative.

Publisher

Transformative Works and Cultures

Cited by 2 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

同舟云学术

1.学者识别学者识别

2.学术分析学术分析

3.人才评估人才评估

"同舟云学术"是以全球学者为主线,采集、加工和组织学术论文而形成的新型学术文献查询和分析系统,可以对全球学者进行文献检索和人才价值评估。用户可以通过关注某些学科领域的顶尖人物而持续追踪该领域的学科进展和研究前沿。经过近期的数据扩容,当前同舟云学术共收录了国内外主流学术期刊6万余种,收集的期刊论文及会议论文总量共计约1.5亿篇,并以每天添加12000余篇中外论文的速度递增。我们也可以为用户提供个性化、定制化的学者数据。欢迎来电咨询!咨询电话:010-8811{复制后删除}0370

www.globalauthorid.com

TOP

Copyright © 2019-2024 北京同舟云网络信息技术有限公司
京公网安备11010802033243号  京ICP备18003416号-3