Teaching and Learning Concepts of Audio Modulation Using Tangible User Interfaces

Author:

Wong Suk Hee Ah-Kwet Rémi,Halfani Hadija Ramadhani,Bekaroo Girish

Publisher

Springer Singapore

Reference14 articles.

1. Hechmer, A., Tindale, A., Tzanetakis, G.: LogoRhythms: Introductory audio programming for computer musicians in a functional language paradigm. In: Proceedings of 36th Annual Conference on Frontiers in Education (2006)

2. Reid, G.: An introduction to Frequency Modulation,” Sound on Sound, 2020. [Online]. Available: https://www.soundonsound.com/techniques/introduction-frequency-modulation. Accessed 28 Mar 2020.

3. Nathoo, A., Bekaroo, G., Gangabissoon T., Santokhee, A.: Using tangible user interfaces for teaching concepts of internet of things. In: Interactive Technology and Smart Education (2020)

4. Marshall, P.: Do tangible interfaces enhance learning? In: Proceedings of the 1st International Conference on Tangible and Embedded Interaction (2007)

5. Costanza, E., Shelley, S., Robinson, J.: Introducing audio d-touch: A tangible user interface for music composition and performance. In: Proceedings of the 6th International Conference on Digital Audio Effects (DAFX-03). London (2003)

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