Methods to Choose the ‘Best-Fit’ Patch in Patch-Based Texture Synthesis Algorithm

Author:

Tiwari Arti,Bhattacharjee Kamanasish,Kumar Sushil,Pant Millie

Publisher

Springer Singapore

Reference10 articles.

1. Ashikhmin, M.: Synthesizing natural textures. In: Proceedings of ACM Symposium Interactive 3D Graphics, pp. 217–226 (2001)

2. Zelinka, S., Garland, M.: Jump map-based interactive texture synthesis. ACM Trans. Graph. 23, 930–962 (2004)

3. Ashikhim, M.: Fast texture transfer. IEEE J. Comput. Graph. Appl. 23, 0272–1716 (2003)

4. Attea, B.A., Rashid, L.M.: A genetic algorithm for texture synthesis and transfer. In: Texture Proceedings of the 4th International Workshop on Texture Analysis and Synthesis, pp. 59–64 (2005)

5. Cui, H.F., Zheng, X., Ruan, T.: An efficient texture synthesis algorithm based on WT. Int. Conf. Mach. Learn. Cybermetics. 6, 3472–3477 (2008)

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