Task Selection Based on Worker Performance Prediction in Gamified Crowdsourcing

Author:

Bu Helun,Kuwabara Kazuhiro

Publisher

Springer Singapore

Reference16 articles.

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4. Afentoulidis, G., Szlávik, Z., Yang, J., Bozzon, A.: Social gamification in enterprise crowdsourcing. In: Proceedings of the 10th ACM Conference on Web Science, WebSci ’18, pp. 135–144. Association for Computing Machinery, New York, NY, USA (2018). https://doi.org/10.1145/3201064.3201094

5. Deterding, S., Sicart, M., Nacke, L., O’Hara, K., Dixon, D.: Gamification. using game-design elements in non-gaming contexts. In: CHI ’11 Extended Abstracts on Human Factors in Computing Systems, CHI EA ’11, pp. 2425–2428. Association for Computing Machinery, New York, NY, USA (2011). https://doi.org/10.1145/1979742.1979575

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