Harnessing Immersive Technology with Art and Design: A Conceptual Design Procedure with the Aid of Virtual Reality

Author:

Som Sumana,Mathew Deepak John,Vincs Kim

Publisher

Springer Singapore

Reference34 articles.

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2. Deway, J.: Art As Experience. penguin (2005)

3. Chen, M.-H.: The formative role of art: John Dewey’s art as quotidian experience. J. Literature Art Stud 7 (2017)

4. Thapr, R.: The Penguin History of Early India: From the Origins to AD 1300. penguin (2015)

5. Belluigi, D.Z.: Intentionality in a Creative Art Curriculum. J. Aesthetic Educ. 45, 18–36 (2011)

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