Publisher
Springer Nature Singapore
Reference40 articles.
1. Amir RIM, Mohd IH, Saad S, Seman SAA, Besar TBHT (2020) Perceived ease of use, perceived usefulness, and behavioral intention: the acceptance of crowdsourcing platform by using technology acceptance model (TAM). In: Kaur N, Ahmad M (eds) Charting a sustainable future of ASEAN in business and social sciences. Springer, pp 403–410
2. ATC21S (2012) ATC21S launch: project background. University of Melbourne
3. Banas JR, Polly D (2016) Instructional design and technology trends in teacher education: an AECT teacher education division special issue of TechTrends. TechTrends 60(1):2–3. https://doi.org/10.1007/s11528-015-0007-2
4. Bower M, DeWitt D, Lai JW (2020) Reasons associated with preservice teachers’ intention to use immersive virtual reality in education. Br J Edu Technol 51(6):2214–2232
5. Brooks-Young S (2007) Digital-age literacy for teachers. Applying technology standards to everyday practice. International Society for Technology in Education