Evaluation of Usability and User Experience in Educational Videogames Related to Heritage

Author:

Galán-Montesdeoca J.,Campoverde-Durán R.

Publisher

Springer Nature Singapore

Reference16 articles.

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3. ISO 25010.: Part 4.1: System and software quality models. https://www.iso.org/obp/ui/#iso:std:iso-iec:25010:ed-1:v1:en (2011)

4. ISO 9241-210.: Part 315: User experience. https://www.iso.org/obp/ui/#iso:std:iso:9241:-210:ed-2:v1:en (2019)

5. Huotari, K., Hamari, J.: Defining gamification—a service marketing perspective. In: Proceedings of the IADIS International Conference Game and Entertainment Technologies, pp. 17–22 (2012). https://doi.org/10.1145/2393132.2393137

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1. UX and gamification, serious game development centered on the player experience;XXIII International Conference on Human Computer Interaction;2023-09-04

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