Conceptual Model of Mixed-Methods Community Engagement Infrastructure Using Cloud-Based Computing Combined with On-Site Engagement and Action Projects

Author:

Poplin Alenka

Publisher

Springer Nature Singapore

Reference64 articles.

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3. Devisch, O., Poplin, A., Sofronie, S.: The gamification of civic participation. Two experiments in improving the skills of citizens to reflect collectively on spatial issues. J. Urban Technol. 23(2), 81–102 (2016)

4. Donoff, G.: Plan for a Playful City: A Typology of Ludic Ways to Increase Pedestrian Activity, in Department of City Planning. University of Manitoba, Manitoba, CA (2014)

5. Feldt, A.G.:CLUG: Community land use game 2013 (2012)

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