Prediction of Execution Probabilities and Attack Probabilities of Werewolf Game Using Machine Learning of Game Logs

Author:

Saito Ryo,Ushida Keita,Arakawa Tatsuya

Publisher

Springer Nature Singapore

Reference12 articles.

1. Braverman, M., Etesami, O., Mossel, E.: Mafia: a theoretical study of players and coalitions in a partial information environment. Ann. Appl. Probab. 18(3), 825–846 (2008)

2. Yao, E.: A theoretical study of Mafia games. arXiv:0804.0071 (2008)

3. Migdal, P.: A mathematical model of the Mafia game. arXiv:1009.1031 (2013)

4. Nishino, J.: A natural winning percentage of the werewolf game. IPSJ Technical Report, vol. 2015-GI-33, no. 18 (2015). (in Japanese)

5. Miyata, H., Arakawa, T.: Mathematical models of Werewolf with execution probabilities and attack probabilities. In: Game Programming Workshop, vol. 2019, pp. 161–164 (2019). (in Japanese)

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