A Viable and Respectful Design Method of Presenting Intangible Cultural Heritage Using Interactive Digital Storytelling

Author:

Kong Cuiting

Publisher

Springer Nature Singapore

Reference15 articles.

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3. Jenkins, H.: Game design as narrative architecture. In: Wardrip-Fruin, N., Harrigan, P. (eds.) First Person: New Media as Story, Performance, and Game, pp. 118–130. The MIT Press, Cambridge (2004)

4. Kong, C.T., Zhang, L.: Developing a co-design process model for the digital presentation of intangible cultural heritage: a case study of “Warm Inheritors Digital Diabolo”. In: ICOMOS/ISPRS International Scientific Committee on Heritage Documentation (CIPA) 28th CIPA Symposium, Beijing, 28 August 2021, pp. 89–94 (2021)

5. Meng, W., Qing, C.: The reconstruction of intangible cultural heritages’ cultural space by digital media: meaning, paths, and the possibility of alienation. Stud. Cult. Art 14(02), 27–37+112 (2021)

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