Van Gogh’s Universe in the Crossways of Audiovisual Arts and Digital Technology: A Comparative Case Study from an Intermedial Perspective

Author:

García Fernando Valcheff

Publisher

Springer Nature Singapore

Reference34 articles.

1. Atelier des Lumières. (2019). Press Kit—Van Gogh, Starry Night. https://www.scribd.com/document/400582640/Dp-Van-Gogh-Atelier-Des-Lumieres-Paris-Uk-0#.

2. BBC News. (2015, May 27). Turning Van Gogh’s the night cafe into virtual reality. https://www.bbc.com/news/av/technology-32751392

3. BBC News. (2016, October 29). How do you paint 65,000 pictures like Van Gogh?” https://www.bbc.com/news/av/uk-england-cornwall-37707160

4. Brettell, R. (1999). Modern Art, 1851–1929. Capitalism and Representation (Oxford History of Art). Oxford University Press.

5. Cauley, M. (2015a). The night cafe: A VR tribute to Vincent Van Gogh. Borrowed Light Studios.

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