What and how do designers design?

Author:

Gibbons Andrew S.

Publisher

Springer Science and Business Media LLC

Subject

Computer Science Applications,Education

Reference30 articles.

1. Anderson, J. R. (1993). Rules of the Mind. Hillsdale, NJ: Lawrence Erlbaum Associates.

2. Anderson, R. C. (1967). Educational Psychology.Annual Review of Psychology, 18:103–64.

3. Brand, S. (1994). How Buildings Learn: What Happens After They’re Built. New York: Penguin.

4. Brown, A. L., & Palincsar, A. S. (1989). Guided, Cooperative Learning and Individual Knowledge Acquisition. In L. B. Resnick (Ed.), Knowing, Learning, and Instruction: Essays In Honor of Robert Glaser. Hillsdale, NJ: Lawrence Erlbaum Associates.

5. Carroll, J. M. (1997). Human-Computer Interaction: Psychology as a Science of Design.Annual Review of Psychology, 48: 61–83.

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