Publisher
Springer Science and Business Media LLC
Subject
Computer Science Applications,Education
Reference24 articles.
1. Beacham, N. A., & Alty, J. L. (2006). An investigation into the effects that digital media can have on the learning outcomes of individuals who have dyslexia. Computers & Education, 47(1), 74–93. https://doi.org/10.1016/j.compedu.2004.10.006
2. Caldwell, B., Cooper, M., Guarino Reed, L., & Vanderheiden, G. (2008). Web Content Accessibility Guidelines (WCAG) 2.0. Retrieved February 18, 2020, from https://www.w3.org/TR/WCAG20
3. Christensen, R., Hodges, C. B., & Spector, J. M. (2021). A Framework for Classifying Replication Studies in Educational Technologies Research. Technology, Knowledge and Learning. https://doi.org/10.1007/s10758-021-09532-3
4. Clark, R. C., & Mayer, R. E. (2016). E-learning and the science of instruction: Proven guidelines for consumers and designers of multimedia learning. Wiley.
5. Cox, B. E., McIntosh, K., Reason, R. D., & Terenzini, P. T. (2014). Working with Missing Data in Higher Education Research: A Primer and Real-World Example. The Review of Higher Education, 37(3), 377–402. https://doi.org/10.1353/rhe.2014.0026