Real-Time Image Processing Using Graphics Hardware: A Performance Study

Author:

Gong Minglun,Langille Aaron,Gong Mingwei

Publisher

Springer Berlin Heidelberg

Reference9 articles.

1. Colantoni, P., Boukala, N., Da Rugna, J.: Fast and accurate color image processing using 3D graphics cards. In: Proc. of International Fall Workshop Vision, Modeling, and Visualization (2003)

2. Gentile, A., Cruz-Rivera, J., Wills, D.S., Bustelo, L., Figueroa, J.J., Fonseca-Camacho, J.E., Lugo-Beauchamp, W.E., Olivieri, R., Quiñones-Cerpa, M., Rivera-Ríos, A.H., Vargas-Gonzáles, I., Viera-Vera, M.: Real-Time Image Processing on a Focal Plane SIMD Array. In: Proc. of IPPS/SPDP Workshops, pp. 400–405 (1999)

3. Harris, M.J., Coombe, G., Scheuermann, T., Lastra, A.: Physically-based visual simulation on graphics hardware. In: Proc. of SIGGRAPH/Eurographics Workshop on Graphics Hardware, pp. 109–118 (2002)

4. Hopf, M., Ertl, T.: Accelerating morphological analysis with graphics hardware. In: Proc. of Workshop on Vision, Modeling, and Visualization, pp. 337–345 (2000)

5. Kelly, F., Kokaram, A.: Graphics hardware for gradient based motion estimation. In: Proc. of SPIE Embedded Processors for Multimedia and Communications, vol. 5309 (2004)

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