SimHuman: A Platform for Real-Time Virtual Agents with Planning Capabilities

Author:

Vosinakis Spyros,Panayiotopoulos Themis

Publisher

Springer Berlin Heidelberg

Reference30 articles.

1. Aubel, A., Boulic, R., Thalmann, D.: Real-timeDisplay of Virtual Humans: Level of Details and Impostors. IEEE Trans.Circuits and Systems for Video Technology, Special Issue on 3D Video Technology

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3. Badler, N., Phillips, C., Webber, B.: Simulating Humans: Computer Graphics Animation and Control. Oxford University Press (1993)

4. Badler, N., Webber, B., Becket, W., Geib, C., Moore, M., Pelachaud, C., Reich B., Stone, M.: Planning and parallel transition networks: Animation’s new frontiers. In: S. Y. Shin and T. L. Kunii (eds.), Computer Graphics and Applications: Proc. Pacific Graphics’ 95, World Scientific Publishing, River Edge, NJ. (1995) 101–117

5. Badler, N.: Virtual humans for animation, ergonomics, and simulation. IEEE Workshop on Non-Rigid and Articulated Motion. Puerto Rico (1997)

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