Embodiment, Perception, and Virtual Reality

Author:

Chan Melanie

Publisher

Springer Berlin Heidelberg

Reference21 articles.

1. Cope, N., Parker, S., Wilkinson, S., & Dullinger, D. ‘A Multilevel Simulation System for Teaching Manufacturing Systems Engineering’ in Proceedings of the CISS-First Joint Conference of International Simulation Societies, August, Zurich, Switzerland pp. 501–505, 1994.

2. Harrod, S., Wilkinson, S., & Cope, N., Development of an Interactive Manufacturing Cell Using VRML (Virtual Reality Modelling Language) & JAVA’ in 6 th European Concurrent Engineering Conference 1999 (ECEC’99): From Product Design to Product Marketing, 21–23 April, Erlangen, Germany, SCS, pp. 199–203, 1999.

3. Turkle, S. Life on the screen: identity in the age of the Internet, London: Weidenfeld & Nicolson, 1996.

4. Bellman, K. and Landauer, ‘Playing in the MUD: Virtual Worlds are Real Places’, Applied Artificial Intelligence, 14(1), pp. 93–123, 2000.

5. Donath, J. Sociable Information Spaces, presented at the Second IEEE Intl workshop on Community Networking, Princeton, New Jersey, June, pp. 20–22, 1995.

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