Mathematical PSNR Prediction Model Between Compressed Normal Maps and Rendered 3D Images

Author:

Yamasaki Toshihiko,Hayase Kazuya,Aizawa Kiyoharu

Publisher

Springer Berlin Heidelberg

Reference19 articles.

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3. Blinn, J.F.: Texture and Reflection in Computer Generated Images. Comm. ACM 19(10), 542–547 (1976)

4. Miller, G.S., Hoffman, C.R.: Illumination and Reflection Maps: Simulated Objects in Simulated and Real Environments. In: Proc. Siggraph 1984, Course Notes for Advanced Computer Graphics Animation. ACM Press, New York (1984)

5. Oliveira, M.M., Bishop, G., McAllister, D.: Relief texture mapping. In: Pros. Siggraph 2000, Computer Graphics Proceedings, pp. 359–368 (2000)

Cited by 1 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Evaluation of a Model for Compressed Normal Maps in Graphic Objects;The Journal of The Institute of Image Information and Television Engineers;2006

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