From Natural Towards Representative Decision Making in Sports: A Framework for Decision Making in Virtual and Augmented Environments

Author:

Janssen TimORCID,Müller Daniel,Mann David L.

Abstract

AbstractDecision making is vital in complex sporting tasks but is difficult to test and train. New technologies such as virtual and augmented reality offer novel opportunities for improving decision making, yet it remains unclear whether training gains using these new approaches will improve decision making on-field. To clarify the potential benefits, a clear conceptualization of decision making is required, particularly for invasive team sports such as football, basketball and field hockey, where decisions are complex with many possible options offered. Therefore, the aim of this position paper is to establish a framework for the design of virtual and augmented environments that help invasive team sport athletes to train their decision-making capacities. To achieve this, we propose a framework for conceptualising ‘natural’ decision making within the performance environment in invasive team sports that views decision making as a continuous cyclical process where the ball carrier interacts with teammates to create ‘windows of opportunity’, and where skilled decision makers often delay decisions to create time, and in turn new opportunities, rather than necessarily selecting the first option available to them. Within the framework, we make a distinction between decision making and anticipation, proposing that decision making requires a series of on-going anticipatory judgments. Based on the framework, we subsequently highlight the consequences for testing and training decision making using virtual and augmented reality environments, in particular outlining the technological challenges that need to be overcome for natural decision making to be represented within virtual and augmented environments.

Publisher

Springer Science and Business Media LLC

Subject

Physical Therapy, Sports Therapy and Rehabilitation,Orthopedics and Sports Medicine

Reference72 articles.

1. Thorpe R, Bunker D, Almond L. Rethinking games teaching. Loughborough: Loughborough University Press; 1986. p. 17–24.

2. Davids K, Araújo D, Correia V, Vilar L. How small-sided and conditioned games enhance acquisition of movement and decision-making skills. Exerc Sport Sci Rev. 2013;41:154–61.

3. De Groot AD. Thought and choice in chess. 1965.

4. Gorman AD, Abernethy B, Farrow D. Investigating the anticipatory nature of pattern perception in sport. Mem Cognit. 2011;39:894–901.

5. Gorman AD, Abernethy B, Farrow D. Evidence of different underlying processes in pattern recall and decision-making. Q J Exp Psychol. 2015;1–19.

同舟云学术

1.学者识别学者识别

2.学术分析学术分析

3.人才评估人才评估

"同舟云学术"是以全球学者为主线,采集、加工和组织学术论文而形成的新型学术文献查询和分析系统,可以对全球学者进行文献检索和人才价值评估。用户可以通过关注某些学科领域的顶尖人物而持续追踪该领域的学科进展和研究前沿。经过近期的数据扩容,当前同舟云学术共收录了国内外主流学术期刊6万余种,收集的期刊论文及会议论文总量共计约1.5亿篇,并以每天添加12000余篇中外论文的速度递增。我们也可以为用户提供个性化、定制化的学者数据。欢迎来电咨询!咨询电话:010-8811{复制后删除}0370

www.globalauthorid.com

TOP

Copyright © 2019-2024 北京同舟云网络信息技术有限公司
京公网安备11010802033243号  京ICP备18003416号-3