Author:
Charalambous Maria,Trancoso Pedro,Stamatakis Alexandros
Publisher
Springer Berlin Heidelberg
Reference26 articles.
1. GPGPU: General-Purpose Computation Using Graphics Hardware, http://www.gpgpu.org/
2. Segal, M., Akeley, K.: The OpenGL Graphics System: A Specification, Version 2.0 (2004)
3. Peeper, C.: DirectX High Level Shading Language. Microsoft Meltdown UK Presentation, Microsoft Corporation (2002)
4. Buck, I., Foley, T., Horn, D., Sugerman, J., Fatahalian, K., Houston, M., Hanrahan, P.: Brook for GPUs: Stream Computing on Graphics Hardware. ACM Transactions on Graphics 23, 777–786 (2004)
5. Larsen, E., McAllister, D.: Fast matrix multiplies using graphics hardware. In: Supercomputing 2001: Proceedings of the 2001 ACM/IEEE conference on Supercomputing (CDROM), pp. 55–55. ACM Press, New York (2001)
Cited by
22 articles.
订阅此论文施引文献
订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献