The effect of mathematical games on on-task behaviours in the primary classroom

Author:

Bragg Leicha A.

Publisher

Springer Science and Business Media LLC

Subject

Education,General Mathematics

Reference61 articles.

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2. Asplin, P., Frid, S., & Sparrow, L. (2006). Game playing to develop mental computation: a case study. In P. Grootenboer, R. Zevenbergen, & M. Chinnappan (Eds.), Identities, cultures, and learning spaces: Proceedings of the 29th annual conference of the Mathematics Education Research Group of Australasia, Canberra (pp. 46–53). Adelaide: MERGA.

3. Association, A. E. R. (2007). Time to learn. Research Points, Winter, 5(2), 1–4.

4. Avraamidou, A., & Monaghan, J. (2009). Abstraction through game play. In M. Tzekaki, M. Kaldrimidou, & H. Sakonidis (Eds.), Proceedings of the 33rd Conference of the International Group for the Psychology of Mathematics Education (Vol. 2, pp. 73–80). Thessaloniki, Greece: PME.

5. Baker, E. L., Herman, J. L., & Yeh, J. P. (1981). Fun and games: their contributions to the basic skills instruction in elementary schools. American Educational Research Journal, 18(1), 83–92.

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