Empathetic video clip experience through timely multimodal interaction

Author:

Lee Myunghee,Kim Gerard Jounghyun

Publisher

Springer Science and Business Media LLC

Subject

Human-Computer Interaction,Signal Processing

Reference46 articles.

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2. Nintendo-Wii (2009) http://www.nintendo.com/wii

3. Ijsselsteijn W, Riva G (2003) Being there: the experience of presence in mediated environments. Being there - concepts, effects and measurements of user presence in synthetic environments. IOS Press, Amsterdam, pp 3–16

4. Heeter C (1991) Being there: the subjective experience of presence. Presence 1:262–271

5. Sheridan TB (1992) Further musings on the psychophysics of presence. Presence 1:120–126

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1. Experience Design;Proceedings of the European Conference on Cognitive Ergonomics;2016-09-05

2. The Complex Relationship Between Empathy, Engagement and Boredom;Proceedings of the European Conference on Cognitive Ergonomics;2016-09-05

3. Effective quality factors of multimodal interaction in simple and complex tasks of using a smart television;Multimedia Tools and Applications;2016-02-13

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