A Dynamic Load Balancing for Massive Multiplayer Online Game Server

Author:

Lim Jungyoul,Chung Jaeyong,Kim Jinryong,Shim Kwanghyun

Publisher

Springer Berlin Heidelberg

Reference13 articles.

1. Lui, J., Chan, M.: An Efficient Partitioning Algorithm for Distributed Virtual Environment Systems. IEEE Transaction on Parallel and Distributed Systems (2002)

2. Nguyen, T., Binh, D., Zhou, S.: A Dynamic Load Sharing Algorithm for Massively Multiplayer Online Games. In: ICON, pp. 131–136 (2003)

3. Lecture Notes in Computer Science;J.C.S. Lui,1998

4. Min, D., Choi, E., Lee, D., Park, B.: A Load Balancing Algorithm for a Distributed Multimedia Game Server Architecture. In: Proceedings of IEEE International Conference on Multimedia Computing and Systems, pp. 882–886 (1999)

5. Ng, B., Si, A., Lau, R., Li, F.: A Multi-Server Architecture for Distributed Virtual Walkthrough. In: ACM VRST, pp. 163–170 (2002)

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