Using virtual reality (VR) to improve structural systems knowledge of project and facilities management students

Author:

Hu Xinping,Safiena Sufiana,Goh Yang MiangORCID,Lin Alexander

Funder

National University of Singapore Learning Innovation Fund - Technology

Publisher

Springer Science and Business Media LLC

Subject

Education

Reference70 articles.

1. Abulrub, A. G., Attridge, A. N., & Williams, M. A. (2011). Virtual reality in engineering education: The future of creative learning. 2011 IEEE Global Engineering Education Conference (EDUCON). https://doi.org/10.1109/EDUCON.2011.5773223

2. Aiken, L. S., & West, S. G. (1991). Multiple regression: Testing and interpreting interactions. Sage Publications Inc.

3. Barber, W., King, S., & Buchanan, S. (2015). Problem based learning and authentic assessment in digital pedagogy: Embracing the role of collaborative communities. Electronic Journal of E-Learning, 13(2), 59–67.

4. Bell, T., Cockburn, A., McKenzie, B., & Vargo, J. (2001). Digital lectures: if you make them, will students use them? Constraints on effective delivery of flexible learning systems. Interactive Multimedia Electronic Journal of Computer-Enhanced Learning. Retrieved from http://imej.wfu.edu/articles/2001/2/06/index.asp

5. Bligh, D. A. (2000). What’s the use of lectures? (1st ed.). Jossey-Bass Publishers.

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