Author:
Gandziarowska-Ziołecka Jagoda,Stasiak Dorota
Publisher
Springer Fachmedien Wiesbaden
Reference81 articles.
1. Ambrosio, Thomas. 2006. Trying Saddam Hussein: Teaching international law through an undergraduate mock trial. International Studies Perspectives 7(2): 159–171.
2. Appelman, Robert L. 2007. Serious game design: Balancing cognitive and affective engagement. In Organizing and learning through gaming and simulation: Proceedings of Isaga 2007, eds. Igor Mayer und Hanneke Mastik, 1–10. Delft: Eburon Publishers.
3. Araral, Eduardo, Scott Fritzen, Howlett Michael, M. Rames, und Xun Wu, eds. 2013. Routledge handbook of public policy. London/New York: Routledge.
4. Bassi, Andrea M., Frank de Rego, John Harrisson, and Niccolo Lombardi. 2015. WATERSTORY ILE: A systemic approach to solve a long-lasting and far-reaching problem. Simulation & Gaming 46(3–4): 404–429. https://doi.org/10.1177/1046878115580412 .
5. Bergeron, Bryan P. 2006. Developing serious games. Newton: Charles River Media.