Using Real-World Problems and Project-Based Learning for Future Skill Development: An Approach to Connect Higher Education Students and Society Through User-Centered Design

Author:

Santana André Luiz Maciel,de Deus Lopes Roseli

Abstract

AbstractAlthough technologies are increasingly present in people’s pockets through powerful smartphones, the development of solutions centered on the user does not always follow this movement, creating a gap, mainly in hardware solutions. At the same time, the role of the modern engineer is rethought as the demands of the industry and the way the population consumes technology are also changing. Furthermore, Future Skills, such as Design Thinking, Real-World Problems Solving, User-Centered Design, and Digital Literacy, are increasingly necessary to connect higher education students with complex social problems and their contexts. This paper analyses and compiles the results of an engineering program to operationalize real-world problem solutions in higher education by a User-Centered Design that aims to approach Future Skills in a Computer Engineering Course. It promotes discussion on a case study with 49 students from a Microcontroller and Internet of Things class, from a Brazilian university, in the year 2020 and during the pandemic period. It was possible to conclude that the program stimulates the development of modern skills and encourages students to design solutions based on people’s real needs. The results also indicate the enhancement of competencies such as Design Thinking, developing in teams, Digital Literacy, design with and for the user, solving complex problems by interacting with real-world issues, and communication skills.

Publisher

Springer Fachmedien Wiesbaden

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