Publisher
Springer Science and Business Media LLC
Subject
Computer Science Applications,Computer Vision and Pattern Recognition,Hardware and Architecture,Software
Reference86 articles.
1. Ackad, C., Kay, J., Tomitsch, M.: Towards learnable gestures for exploring hierarchical information spaces at a large public display. In: CHI’14 Workshop on Gesture-based Interaction Design, vol. 49, p. 57 (2014). https://doi.org/10.1002/rwm3.20180
2. Akman, O., Poelman, R., Caarls, W., Jonker, P.: Multi-cue hand detection and tracking for a head-mounted augmented reality system. Mach. Vis. Appl. 24(5), 931–946 (2013). https://doi.org/10.1007/s00138-013-0500-6
3. Alam, M.M., Islam, M.T., Rahman, S.: A unified learning approach for hand gesture recognition and fingertip detection. arXiv preprint arXiv:2101.02047 (2021)
4. Alqahtani, A.S., Daghestani, L.F., Ibrahim, L.F.: Environments and system types of virtual reality technology in stem: a survey. Int. J. Adv. Comput. Sci. Appl. (IJACSA) (2017). https://doi.org/10.14569/IJACSA.2017.080610
5. Althoff, F., Lindl, R., Walchshausl, L., Hoch, S.: Robust multimodal hand-and head gesture recognition for controlling automotive infotainment systems. VDI Berichte 1919, 187 (2005)