Publisher
Springer Science and Business Media LLC
Subject
General Engineering,Education
Reference41 articles.
1. Bangor, A., Kortum, P. T., & Miller, J. T. (2008). An empirical evaluation of the system usability scale. International Journal of Human-Computer Interaction, 24(6), 574–594. doi: 10.1080/10447310802205776 .
2. Benitti, F. B. V. (2012). Exploring the educational potential of robotics in schools: A systematic review. Computers & Education, 58(3), 978–988. doi: 10.1016/j.compedu.2011.10.006 .
3. Blikstein, P. (2013). Digital fabrication and “making” in education: The democratization of invention. In J. Walter-Herrmann & C. Büching (Eds.), FabLabs: Of machines, makers and inventors. Bielefeld: Transcript Verlag.
4. Brandt, A. M., & Colton, M. B. (2008). Toys in the classroom: LEGO MindStorms as an educational haptics platform. In 2008 symposium on haptic interfaces for virtual environment and teleoperator systems (pp. 389–395). IEEE. doi: 10.1109/HAPTICS.2008.4479982 .
5. Brooke, J. (1996). SUS-A quick and dirty usability scale. In P. W. Jordan, B. Thomas, B. Weerdmeester & I. L. McClelland (Eds.), Usability evaluation in industry (pp. 189–194). London: CRC Press.
Cited by
16 articles.
订阅此论文施引文献
订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献