1. Bechara A., Damasio A. (2004) The somatic marker hypothesis: A neural theory of economic decision. Games and Economic Behavior 52: 336–372
2. Bosse, T., Duell, R., Memon, Z. A., Treur, J., & Wal, C. N. V. D. (2009). A multi-agent model for mutual absorption of emotions. In: European council on modeling and simulation, ECMS 2009 (pp. 212–218).
3. Bosse, T., Hoogendoorn, M., Klein, M., Treur, J., & van der Wal, N. (2011). Agent-based analysis of patterns in crowd behaviour involving contagion of mental states. In: IEA/AIE 2011. Heidelberg: Springer.
4. Bosse, T., Memon, Z. A., Treur, J., & Umair, M. (2009). An adaptive human-aware software agent supporting attention-demanding tasks. In: J.-J. Yang, M. Yokoo, T. Ito, Z. Jin, & P. Scerri (Eds.), Proceedings of the 12th international conference on principles of practice in multi-agent systems PRIMA’09, Lecture Notes in AI, vol. 5925 (pp. 292–307). Heidelberg: Springer.
5. Braun, A., Musse, S. R., de Oliveira, L. P. L., & Bodmann, B. E. J. (2003). Modeling individual behaviors in crowd simulation. In: The 16th international conference on computer animation and social agents CASA 2003 (pp.143–147). New Jersey: IEEE Press.