Dynamic terrain rendering

Author:

Lambers Martin,Kolb Andreas

Publisher

Springer Science and Business Media LLC

Subject

Electrical and Electronic Engineering,Software

Reference19 articles.

1. Atlan S, Garland M (2006) Interactive Multiresolution Editing and Display of Large Terrains, Computer Graphics Forum 25(2):211–223

2. Bhattacharjee S, Patidar S, Narayanan P (2008) Real-Time Rendering and Manipulation of Large Terrains, Indian Conf. on Computer Vision, Graphics & Image Processing, 551–559.

3. Boesch J, Goswami P, Pajarola R (2009) RASTeR: Simple and Efficient Terrain Rendering on the GPU, Eurographics (Areas Papers), 35–42

4. Cignoni P, Ganovelli F, Gobbetti E, Marton F, Ponchio F, Scopigno R (2003) Planet-Sized Batched Dynamic Adaptive Meshes (P-BDAM), IEEE Visualization, 147–154

5. Dachsbacher C, Stamminger M (2004) Rendering Procedural Terrain by Geometry Image Warping. Eurographics Symposium on Rendering, 103–110

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