Three dimensional hair model by means particles using Blender

Author:

Alvarez-Cedillo Jesús Antonio,Almanza-Nieto Roberto,Herrera-Lozada Juan Carlos

Publisher

Springer Science and Business Media LLC

Subject

Electrical and Electronic Engineering,Software

Reference9 articles.

1. Ernesto Coton (2004) Introducción a los Sistemas de Partículas. Universidad Central de Venezuela. Facultad de Ciencias. Escuela de Computación. Laboratorio de Computación Gráfica

2. Johnny T. Chang, Jingyi Jin, Yizhou Yu (2002) A Practical Model for Hair Mutual Interactions: Department of Computer Science University of Illinois at Urbana Champaign

3. Sunil Hadap Adobe Systems, Marie-Paule Cani Inp Grenoble, Ming Lin University of North Carolina, Tae-Yong Kim Rhythm&Hues Studio, Florence Bertails INRIA Rhône-Alpes, Steve Marschner Cornell University, Kelly Ward Walt Disney Animation Studios, Zoran Kačić-Alesić Kelly (2008) Realistic Hair Simulation And Rendering, Siggraph 2008 Course Notes

4. Aleka Mcadams, Andrew Selle, Kelly Ward, Eftychios Sifakis, Joseph Teran (2009) Detail Preserving Continuum Simulation of Straight Hair, ACM Transactions on Graphics, 28:3(62)

5. Abraham, R. Shaw, C. Dynamics (1981) The Geometry of Behavior. City (the Hill Press, Santa Cruz, Calif)

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