Videospiele und Schlaf
Author:
Publisher
Springer Science and Business Media LLC
Link
https://link.springer.com/content/pdf/10.1007/s15202-023-5615-7.pdf
Reference29 articles.
1. Altintas E, Karaca Y, Hullaert T, Tassi P (2019) Sleep quality and video game playing: effect of intensityofvideogameplayingandmental health. Psychiatry Res 273:487-492. https://doi.org/10.1016/j.psychres.2019.01.030
2. Baldaro B, TuozziG, Codispoti M, MontebarocciO,Barbagli F, Trombini E, Rossi N (2004) Aggressive and non-violent videogames: short-term psychological and cardiovascular effects on habitual players. Stress Health 20(4):203-208. https://doi.org/10.1002/smi.1015
3. Carnagey NL, Anderson CA, Bushman BJ (2007) Theeffectofvideogameviolenceonphysiological desensitization to real-life violence. J Exp Soc Psychol 43(3):489-496. https://doi.org/10.1016/j.jesp.2006.05.003
4. Chang A-M, Aeschbach D, Duffy JF, Czeisler CA (2015) Evening use of light-emitting eReaders negatively affects sleep, circadian timing, and next-morning alertness. Proc Natl Acad Sci U S A 112(4):1232-1237. https://doi.org/10.1073/pnas.1418490112
5. Dijk D-J, Cajochen C, Borbély AA (1991) Effect of a single 3-hour exposure to bright light on core body temperature and sleep in humans. Neurosci Lett 121(1-2):59-62. https://doi.org/10.1016/0304-3940(91)90649-e
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