Interval Ray Tracing — a divide and conquer strategy for realistic computer graphics

Author:

Enger Wolfgang

Publisher

Springer Science and Business Media LLC

Subject

Computer Graphics and Computer-Aided Design,Computer Vision and Pattern Recognition,Software

Reference32 articles.

1. Alefeld G, Herzberger J (1983) Introduction to interval computation. Academic Press, New York

2. Baumann E (1988) Optimal centered forms. BIT 28:80–87

3. Bloomenthal J (1988) Polygonization of implicit surfaces. Comput Aided Geometric Design 5:341–355

4. deBoor C (1978) A practical gude to splines. Springer, Berlin Heidelberg New York

5. Clay RD, Moreton HP (1988) Efficient adaptive subdivision of Bézier surfaces. In: Proc Eurographics. North-Holland, Amsterdam, pp 357–377

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