Psychosocial factors and changing patterns of prolonged online gaming in adolescents
Author:
Publisher
Springer Science and Business Media LLC
Subject
General Psychology
Link
https://link.springer.com/content/pdf/10.1007/s12144-024-05667-5.pdf
Reference48 articles.
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2. Brand, M., Young, K. S., Laier, C., Wölfling, K., & Potenza, M. N. (2016). Integrating psychological and neurobiological considerations regarding the development and maintenance of specific internet-use disorders: An interaction of person-affect-cognition-execution (I-PACE) model. Neuroscience & Biobehavioral Reviews, 71, 252–266. https://doi.org/10.1016/j.neubiorev.2016.08.033
3. Bronfenbrenner, U. (1977). Toward an experimental ecology of human development. American Psychologist, 32(7), 513–531.
4. Chak, K., & Leung, L. (2004). Shyness and locus of control as predictors of internet addiction and internet use. Cyberpsychology & Behavior, 7(5), 559–570. https://doi.org/10.1089/cpb.2004.7.559
5. Clark, S. L. (2010). Mixture modeling with behavioral data (Doctoral dissertation, University of California, Los Angeles).
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