1. Dana, K. J., Ginneken, B., Nayar, S. K., AND Koenderink, J. J. Reflectance and texture of real-world surfaces. In Proc. IEEE Conf. on Comp. Vision and Patt. Recog. (1997), pp. 151–157.
2. Debevec, P. E., Taylor, G. J., AND Malik, J. Modeling and rendering architecture from photographs: A hybrid geometry-and image-based approach. In SIGGRAPH’ 96 (August 1996), pp. 11–20.
3. Foley, J. D., VAN Dam, A., Feiner, S. K., AND Hughes, J. F. Computer Graphics: principles and practice. Addison-Wesley, Reading, Massachusetts, 1990.
4. Gortler, S. J., Grzeszczuk, R., Szeliski, R., AND Cohen, M. F. The Lumigraph. In SIGGRAPH’ 96 (1996), pp. 43–54.
5. Laveau, S., AND Faugeras, O. 3-D scene representation as a collection of images. In Proceedings of 12th International Conference on Pattern Recognition (1994), vol. 1, pp. 689–691.