An Enterprise Multi-agent Model with Game Q-Learning Based on a Single Decision Factor
Author:
Funder
National Natural Science Foundation of China
Publisher
Springer Science and Business Media LLC
Subject
Computer Science Applications,Economics, Econometrics and Finance (miscellaneous)
Link
https://link.springer.com/content/pdf/10.1007/s10614-023-10524-x.pdf
Reference48 articles.
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3. Chang, F., Zhou, G., Cheng, W., Zhang, C., & Tian, C. (2019). A service-oriented multi-player maintenance grouping strategy for complex multi-component system based on game theory. Advanced Engineering Informatics, 42, 100970. https://doi.org/10.1016/j.aei.2019.100970
4. Chen, M.-H., Wei, H., Wei, M., Huang, H., & Ching-Hui Joan, Su. (2021). Modeling a green supply chain in the hotel industry: An evolutionary game theory approach. International Journal of Hospitality Management, 92, 102716. https://doi.org/10.1016/j.ijhm.2020.102716
5. Clifton, J., & Laber, E. (2020). Q-learning: Theory and applications. In Reid, N., Stigler, S. M. & Louis, T. A. (Eds.), Annual Review of Statistics and Its Application, Vol 7, 2020 (Vol. 7, pp. 279–301). https://doi.org/10.1146/annurev-statistics-031219-041220.
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