1. U. Chattaraj, A. Seyfried, and P. Chakroborty. Comparison of pedestrian fundamental diagram across cultures. Adv. Compl. Sys., 12(3):393–405, 2009.
2. M. Kobes, N. Oberijé, and K.G.T. Morsche. Serious gaming for behavioral assessment and research in case of emergency. an evaluation of experiments in virtual reality. In Proceedings of Conference: Simulation - Concepts, Capability and Technology (SimTecT 2009), 2009.
3. N. Nitzsche, U.D. Hanebeck, and G. Schmidt. Extending telepresent walking by motion compression. In 1. SFB-Aussprachetag Human Centered Robotic Systems (HCRS 2002), pages 83–90, 2002.
4. N. Nitzsche, U.D. Hanebeck, and G. Schmidt. Motion compression for telepresent walking in large target environments. Presence: Teleoperators & Virtual Environments, 13(1):44–60, 2004.
5. P. Rößler, U.D. Hanebeck, and N. Nitzsche. Feedback controlled motion compression for extended range telepresence. In Proceedings of IEEE Mechatronics & Robotics (MechRob 2004), Special Session on Telepresence and Teleaction, pages 1447–1452, 2004.