Player Modeling for Intelligent Difficulty Adjustment

Author:

Missura Olana,Gärtner Thomas

Publisher

Springer Berlin Heidelberg

Reference12 articles.

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2. Charles, D., Black, M.: Dynamic player modeling: A framework for player-centered digital games. In: Proc. of the International Conference on Computer Games: Artificial Intelligence, Design and Education, pp. 29–35 (2004)

3. Cook, D.: The chemistry of game design. Gamasutra 07 (2007)

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5. Danzi, G., Santana, A.H.P., Furtado, A.W.B., Gouveia, A.R., Leitão, A., Ramalho, G.L.: Online adaptation of computer games agents: A reinforcement learning approach. In: II Workshop de Jogos e Entretenimento Digital, pp. 105–112 (2003)

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