Massively Multiplayer Online Games Developed with Agents

Author:

Aranda Gustavo,Trescak Tomas,Esteva Marc,Rodriguez Inmaculada,Carrascosa Carlos

Publisher

Springer Berlin Heidelberg

Reference19 articles.

1. Matskin, M.: Scalable Agent-Based Simulation of Players in Massively Multiplayer Online Games. In: Eighth Scandinavian Conference on Artificial Intelligence: SCAI 2003 (2003)

2. Ducheneaut, N., Yee, N., Nickell, E., Moore, R.J.: Alone together?: exploring the social dynamics of massively multiplayer online games. In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, pp. 407–416 (2006)

3. Guyot, P., Honiden, S.: Agent-based participatory simulations: Merging multi-agent systems and role-playing games. Journal of Artificial Societies and Social Simulation 9(4) (2006)

4. Aranda, G., Botti, V., Carrascosa, C.: Mmog based on mas: The mmog layer (extended abstract). In: Decker, Sichman, Sierra, Castelfranchi (eds.) Proc. of 8th Int. Conf. on Autonomous Agents and Multiagent Systems (AAMAS 2009), pp. 1149–1150 (2009)

5. Lecture Notes in Computer Science;A. Bogdanovych,2009

Cited by 3 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. A Multi-agent Specification for the Tetris Game;Distributed Computing and Artificial Intelligence, Volume 1: 18th International Conference;2021-09-02

2. A First Step to Specify Arcade Games as Multi-agent Systems;Trends and Innovations in Information Systems and Technologies;2020

3. An Agent-Based Model for Game Development;Communications in Computer and Information Science;2017-12-31

同舟云学术

1.学者识别学者识别

2.学术分析学术分析

3.人才评估人才评估

"同舟云学术"是以全球学者为主线,采集、加工和组织学术论文而形成的新型学术文献查询和分析系统,可以对全球学者进行文献检索和人才价值评估。用户可以通过关注某些学科领域的顶尖人物而持续追踪该领域的学科进展和研究前沿。经过近期的数据扩容,当前同舟云学术共收录了国内外主流学术期刊6万余种,收集的期刊论文及会议论文总量共计约1.5亿篇,并以每天添加12000余篇中外论文的速度递增。我们也可以为用户提供个性化、定制化的学者数据。欢迎来电咨询!咨询电话:010-8811{复制后删除}0370

www.globalauthorid.com

TOP

Copyright © 2019-2024 北京同舟云网络信息技术有限公司
京公网安备11010802033243号  京ICP备18003416号-3