Open Source Software for Entertainment

Author:

Jaccheri Letizia,Giannakos Michail N.

Publisher

Springer Berlin Heidelberg

Reference11 articles.

1. LNCS,2011

2. Ayala, C.P., Cruzes, D., Hauge, Ø., Conradi, R.: Five facts on the adoption of open source software. IEEE Software 28(2), 95–99 (2011)

3. Buechley, L., Hill, B.M.: LilyPad in the wild: how hardware’s long tail is supporting new engineering and design communities. In: Proceedings of the 8th ACM Conference on Designing Interactive Systems, DIS 2010, pp. 199–207. ACM, New York (2010)

4. Castells, M.: The Internet Galaxy: Reactions on the Internet, Business, and Society. Oxford University Press, Inc., New York (2001)

5. Chorianopoulos, K., Jaccheri, L., Nossum, A.S.: Creative and open software engineering practices and tools in maker community projects. In: Proceedings of the 4th ACM SIGCHcI Symposium on Engineering Interactive Computing Systems, EICS 2012. ACM, New York (2012)

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