Poisson-Based Skeleton-Less Character Animation
Author:
Publisher
Springer Berlin Heidelberg
Link
http://link.springer.com/content/pdf/10.1007/978-3-642-10316-2_6
Reference6 articles.
1. de Aguiar, E., Zayer, R., Theobalt, C., Magnor, M., Seidel, H.P.: A simple framework for natural animation of digitized models. In: IEEE SIBGRAPI (2007)
2. de Aguiar, E., Zayer, R., Theobalt, C., Magnor, M., Seidel, H.P.: Video-driven animation of human body scans. In: IEEE 3DTV Conference (2007)
3. Bodenheimer, B., Rose, C., Rosenthal, S., Pella, J.: The process of motion capture: Dealing with the data. In: Computer Animation and Simulation 1997, pp. 3–18 (1997)
4. Carranza, J., Theobalt, C., Magnor, M., Seidel, H.P.: Free-viewpoint video of human actors. ACM TOG (Proc. of SIGGRAPH 2003) 22(3), 569–577 (2003)
5. Gleicher, M.: Retargetting motion to new characters. In: Proc. of ACM SIGGRAPH, pp. 33–42 (1998)
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