Author:
Buiza Cristina,Soldatos John,Petsatodis Theodore,Geven Arjan,Etxaniz Aitziber,Tscheligi Manfred
Publisher
Springer Berlin Heidelberg
Cited by
21 articles.
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1. MulseBox;Proceedings of the 31st Conference on l'Interaction Homme-Machine - IHM '19;2019
2. A Questionnaire-Based Study on the Perceptions of Canadian Seniors About Cognitive, Social, and Psychological Benefits of Digital Games;Games for Health Journal;2017-06
3. Can Mobile Digital Games Benefit Older Adults’ Health?;Human–Computer Interaction Series;2017
4. Socioemotional Benefits of Digital Games for Older Adults;Human Aspects of IT for the Aged Population. Applications, Services and Contexts;2017
5. Older Adults’ Digital Gameplay;Simulation & Gaming;2016-04-21