Remarks on History and Presence of Game Tree Search and Research

Author:

Althöfer Ingo

Publisher

Springer Berlin Heidelberg

Reference68 articles.

1. Abramson, B.: Expected-outcome: a general model of static evaluation. IEEE Transactions on Pattern Analysis and Machine Intelligence 12, 182–193 (1990)

2. Althöfer, I., Leader, I.: Correlation of Boolean functions and pathology in recursion trees. SIAM Journal of Discrete Mathematics 8, 526–535 (1995)

3. Althöfer, I.: Das Dreihirn - Entscheidungsteilung im Schach. Magazine “ComputerSchach und Spiele”, 20–22 (December 1985) (text in German); translation of the title is “The Triple-Brain - decision sharing in Chess”

4. Althöfer, I.: Computer-aided game inventing. Technical report, FSU Jena, Fakultät Mathematik und Informatik (2003), http://www.minet.uni-jena.de/preprints/althoefer_03/CAGI.pdf

5. Althöfer, I., de Koning, J., Lieberum, J., Meyer-Kahlen, S., Rolle, T., Sameith, J.: Five visualisations of the k-best mode. ICGA Journal 12, 182–189 (2003), An extended version with examples from Go is available online at http://www.althofer.de/k-best-visualisations.html

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