Searching for Concurrent Design Patterns in Video Games

Author:

Best Micah J.,Fedorova Alexandra,Dickie Ryan,Tagliasacchi Andrea,Couture-Beil Alex,Mustard Craig,Mottishaw Shane,Brown Aron,Huang Zhi Feng,Xu Xiaoyuan,Ghazali Nasser,Brownsword Andrew

Publisher

Springer Berlin Heidelberg

Reference12 articles.

1. Leonard, T.: Dragged Kicking and Screaming: Source Multicore. In: Game Developers Conference (2007)

2. Chandra, R.: Parallel Programming in OpenMP. Morgan Kaufmann, San Francisco (2001)

3. Open Dynamics Engine, http://www.ode.org/

4. Blumofe, R.D., et al.: Cilk: An efficient multithreaded runtime system. Journal of Parallel and Distributed Computing 37(1), 55–69 (1996)

5. Isard, M., et al.: Dryad: distributed data-parallel programs from sequential building blocks. SIGOPS Oper. Syst. Rev. 41(3), 59–72 (2007)

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