Bot, Cyborg and Automated Turing Test

Author:

Yan Jeff

Publisher

Springer Berlin Heidelberg

Reference6 articles.

1. Turing, A.M.: Computer machinery and intelligence. Mind 59(236), 433–460 (1950)

2. von Ahn, L., Blum, M., Langford, J.: Telling Humans and Computers Apart Automatically. Communications of the ACM 47(2) (February 2004)

3. Yan, J.: Security Design in Online Games. In: Proc. of the 19th Annual Computer Security Applications Conference (ACSAC 2003), Las Vegas, U.S.A, December 2003. IEEE Computer Society, Los Alamitos (2003)

4. Yan, J., Randell, B.: A Systematic Classification of Cheating in Online Games. In: Proc. of the 4th ACM SIGCOMM Workshop on Network & System Support for Games (NetGames 2005), October 10-11. ACM Press, New York (2005)

5. Fung, Y.S., Lui, J., Liu, J., Yan, J.: Detecting Cheaters for Multiplayer Games: Theory, Design and Implementation. In: The second IEEE International Workshop on Networking Issues in Multimedia Entertainment, Las Vegas, USA (January 2006)

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