Applied Cognitive Task Analysis in the Context of Serious Games Development

Author:

Antonova Albena,Stefanov Krassen

Publisher

Springer Berlin Heidelberg

Reference14 articles.

1. Antonova, A., Todorova, K.: Serious Games and Virtual Worlds for high-level learning experiences. In: Second S3T Conference, pp. 250–254 (2010), ISBN 978-954-9526-71-4

2. Clark, R.E., Feldon, D., van Merrienboer, J., Yates, K., Early, S.: Cognitive task analysis. In: Spector, J.M., Merrill, M.D., van Merrienboer, J.J.G., Driscoll, M.P. (eds.) Handbook of research on educational communications and technology, 3rd edn., pp. 577–593. Lawrence Erlbaum Associates, Mahwah (2007)

3. Hinds, P.J., Patterson, M., Pfeffer, J.: Bothered by abstraction: the effect of expertise on knowledge transfer and subsequent novice performance. J. Appl. Psychol. 86, 1232–1243 (2001)

4. Antonova, A., Martinov, M.: Serious Games and Virtual Worlds in education and business. In: SAI Conference, Sofia, Bulgaria (October 2010)

5. De Freitas, S.: Serious Virtual Worlds. A scoping study prepared for the JISC e-Learning Programme (2008)

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