A Computer Architecture for Intelligent Agents with Personality and Emotions

Author:

Neto Ary Fagundes Bressane,da Silva Flavio Soares Correa

Publisher

Springer Berlin Heidelberg

Reference38 articles.

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3. Bates, J., Loyall, A.B., Reilly, W.S.: An architecture for action, emotion, and social behavior. In: 4th European Workshop on Modelling Autonomous Agents, Martino al Camino (1992)

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5. Byl, P.B.: Programming Believable Characters For Computer Games. Charles River Media, Hingham (2004)

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