Dynamic “Participative Rules” in Serious Games, New Ways for Evaluation?
Author:
Publisher
Springer Berlin Heidelberg
Link
http://link.springer.com/content/pdf/10.1007/978-3-642-35386-4_16
Reference34 articles.
1. El Mawas, N., Cahier, J.-P., Bénel, A.: Serious games for expertise training. In: 17th Int. Computer Games Conf. CGame 2012, Saint-Louis, USA, July 30 (2012)
2. Matta, M., Loriette, S., Cahier, J.-P., et al.: Representing experience on Road accident Management. In: IEEE 21st International WETICE Conference, 2nd CT2CM track (Collaborative Technology for Coordinating Crisis Management), Toulouse, France, June 25-27 (2012)
3. Blunt, R. (2009). Do serious games work? Results from three studies. eLearn. Magazine (December 1, 2009)
4. Ibrahim, R., Jaafar, A.: Using educational games in learning introductory programming: A pilot study on students’ perceptions. In: Conf. IADIS Game and Entertainment Technologies 2010 Freiburg, Germany, July 27 (2010)
5. Lecture Notes in Computer Science,2009
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