1. Bannon, L., Bødker, S.: Beyond the Interface, Encountering Artifacts in Use. In: Carroll, J. (ed.) Designing Interaction: Psychological Theory of the Human-Computer Interface, pp. 227–253. CUP (1991)
2. Beguin, P.: In search of a unit of analysis for designing instruments. Artifacts 1(1), 12–16 (2007)
3. Bødker, S.: Scenarios - setting the stage for reflection and action in user-centered design. Interacting with Computers 13(1), 61–77 (2000)
4. Bødker, S., Christiansen, E., Thüring, M.: A conceptual toolbox for designing CSCW applications. In: COOP 1995, Juan-les-Pins, pp. 266–284 (January 1995)
5. Bødker, S., Christiansen, E.: Scenarios as springboards in design. In: Bowker, G., Gasser, L., Star, S.L., Turner, W. (eds.) Social Science Research, Technical Systems and Cooperative Work, pp. 217–234. Erlbaum (1997)