Publisher
Springer Berlin Heidelberg
Reference20 articles.
1. Marquez, L., Salgado, J.G.: Machine learning and natural language processing (2000)
2. Marcus, M.P., Santorini, B., Marcinkiewicz, M.A.: Building a large annotated corpus of english: The penn treebank. Computational Linguistics 19(2), 313–330 (1994)
3. Yüret, D.: Morphologically tagged corpus (2009)
4. von Ahn, L., Dabbish, L.: Labeling images with a computer game. In: CHI 2004: Proceedings of the SIGCHI conference on Human factors in computing systems, pp. 319–326. ACM, New York (2004)
5. von Ahn, L., Liu, R., Blum, M.: Peekaboom: a game for locating objects in images. In: CHI 2006: Proceedings of the SIGCHI conference on Human Factors in computing systems, pp. 55–64. ACM, New York (2006)
Cited by
1 articles.
订阅此论文施引文献
订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献
1. Building a Corpus for Arabic Dialects Using Games with a Purpose;2015 First International Conference on Arabic Computational Linguistics (ACLing);2015-04